Fallout 76 Patch 11 Pushed Back To Mid-July and Patch Details Revealed

Date: 2019-07-06 14:01:23

If you're eagerly awaiting word on the upcoming Patch 11 for Fallout 76, you'll have to wait a few more weeks because the patch will be delayed by a week or two. But it's also good news because Bethesda Game Studios will have more time to work on the patch, which will make life easier for novice users.

"We had mentioned that the upcoming Patch 11 would arrive early this month, but a few of the improvements we're planning to implement need a little more time to brew. As a result, we're currently planning to roll out this update in mid-July. We're excited to get Patch 11 into your hands, and in the meantime, we'd like to share a few highlights from the update with you." explains Bethesda. 

"Lots of new Dwellers have been leaving Vault 76 for the first time over the past few weeks and, in Patch 11, we're looking to make a few adjustments to help new and low-level characters have more gradual introductions to some of the game's mechanics and challenges. For example, characters under level 25 will pay fewer caps when fast traveling, those under level 15 will have higher disease resistance, and we're replacing a number of early-game Challenge rewards with items and other supplies that will give these Dwellers a better chance at survival. We're also looking to reduce creature difficulty in a few sub-regions within the Ash Heap, the Savage Divide, and Toxic Valley so that Dwellers who are stepping out of the Forest for the first time have fewer encounters with higher-level enemies."

The studio also released details of when the patch was finally released. Players can expect to reduce the rate of fresh food spoilage, remove state loss, add a number of auto-scrap features, more useful item descriptions, enhance armor, and make it easier for new players to upgrade.

PATCH 11 HIGHLIGHTS
FOOD AND SPOILAGE
It's no secret that the Wasteland can be a harsh environment that leaves even the heartiest explorers feeling parched and peckish. We're making a pair of changes that will help you more easily get to the food and drinks you've scrounged together before their expiration dates pass. After the update, raw food items and fluxes will last 50% longer before spoiling. Additionally, your food and drinks will no longer lose condition after you fast travel.

A SMOOTHER PATH FOR NEW CHARACTERS
Lots of new Dwellers have been leaving Vault 76 for the first time over the past few weeks and, in Patch 11, we're looking to make a few adjustments to help new and low-level characters have more gradual introductions to some of the game's mechanics and challenges. For example, characters under level 25 will pay fewer caps when fast traveling, those under level 15 will have higher disease resistance, and we're replacing a number of early-game Challenge rewards with items and other supplies that will give these Dwellers a better chance at survival.

We're also looking to reduce creature difficulty in a few sub-regions within the Ash Heap, the Savage Divide, and Toxic Valley so that Dwellers who are stepping out of the Forest for the first time have fewer encounters with higher-level enemies. We'll have more details to share in the full patch notes, but these are a few of the larger changes we're planning to make to help new characters better adapt to life in the Wasteland.

IMPROVED ITEM DESCRIPTIONS
Legendary items, crafting recipes, and item mods are about to get more descriptive! Going forward, Legendary items will now display all their current attributes, rather than just the first, whenever you view those items in trade, vending, or container menus. Additionally, when you view crafting recipes or mods in the inspect, trade, vending, or container menus, you'll now see the description for the item they create.

FO76 ITV Legendary-Item

FO76 ITV Legendary-Item Fallout 76 Patch 11 Pushed Back To Mid-July and Patch Details Revealed

Legendary Items now list all their attributes in menus.

FO76 ITV Legendary-Item Fallout 76 Patch 11 Pushed Back To Mid-July and Patch Details Revealed

FO76 ITV Recipes

Recipes, plans, and mods now display the resulting item and its description in menus.

POWER ARMOR IMPROVEMENTS
In addition to fixing a number of bugs affecting Power Armor, we're implementing a couple of quality of life improvements. For example, after Patch 11 you'll be able to activate Stealth Boys while wearing Power Armor. We're also adding a new "Enable Power Armor HUD" option to the Display settings that will allow you to decide whether you'd like to view the Power Armor HUD or standard HUD while using Power Armor.

BULK JUNK AUTO SCRAPPING
We've read your feedback that the "Scrap All Junk" option in Workbenches shouldn't automatically scrap bulk components that characters have in their inventories. We agree, and while it took a little time to implement, we're happy to share that bulk junk items in your inventory will be safe from the "Scrap All Junk" option after patch 11. However, bulk junk will continue to be automatically scrapped as needed while you are crafting or repairing.

PARTY ON—PUNCH BOWLS ARE BACK!
Crack open a fresh bottle of Nukashine, because you'll once again be able to add your favorite alcohols to your Punch Bowl once Patch 11 arrives. Invite a few friends over to your C.A.M.P. and let the party commence!


Head over to the Fallout 76 official site to find out more.